Building Towards Success: Resources to use for a great E3 Experience
These are resources that we feel will equip students with the knowledge and skills necessary to be successful during the E3 Event. They are broken down into three main categories: Engineering Design Process; Soft Skills; and Content.
Olympics: https://mysteryscience.com/mini-lessons/olympic-sports
Engineering Design Process:
SOFT SKILLS
Collaboration/Team Building
Force https://phet.colorado.edu/sims/html/forces-and-motion-basics/latest/forces-and-motion-basics_en.html
Weight
These are resources that we feel will equip students with the knowledge and skills necessary to be successful during the E3 Event. They are broken down into three main categories: Engineering Design Process; Soft Skills; and Content.
Olympics: https://mysteryscience.com/mini-lessons/olympic-sports
Engineering Design Process:
- https://www.youtube.com/watch?v=RM04n0-QtNo
- https://www.teachengineering.org/k12engineering/designprocess (In depth)
- https://www.eie.org/overview/engineering-design-process (Basic Overview)
- http://freeangrybirdsgame.org/ (Bad Piggies)
- Technical Drawings https://www.youtube.com/watch?v=zuEoC1LXiho
- Planning https://docs.google.com/document/d/1rTyN8IzxyFnw2zQk05xqvXISkYd8EtivasPV_F1yBpg/edit?usp=sharing (Bobsled)
- Constraints https://www.youtube.com/watch?v=DYuzpM2iX9w (TEACHER RESOURCE)
- Rubrics https://docs.google.com/document/d/1cg-RAzJPi9CMBYzd4Uzs4lsJVjiraPeVDNbD0EKfiQI/edit?usp=sharing (Rescue Apparatus)
SOFT SKILLS
Collaboration/Team Building
- https://www.vivifystem.com/blog/2018/8/5/perfect-back-to-school-stem-icebreaker
- https://www.weareteachers.com/team-building-games-and-activities/
- https://teachingcenter.wustl.edu/resources/active-learning/group-work-in-class/using-roles-in-group-work/
- https://www.definedstem.com/pd-center/team-group-roles/
Force https://phet.colorado.edu/sims/html/forces-and-motion-basics/latest/forces-and-motion-basics_en.html
Weight
- Weight Distribution
- Counter weights
- https://phet.colorado.edu/en/simulation/energy-skate-park-basics
- Potential
- Kinetic